OUYA… Why Amazing Frog? is on Steam Early Access

OUYA… Why Amazing Frog? is on Steam Early Access

Posted by on May 2, 2015 in Blog, fayju, squidsoup | No Comments

From the beginning, Hal and I have had a shared vision for Amazing Frog? To make a “GTA” Style, online multiplayer, rag doll frog, physics sandbox version of Swindon. This is our vision and there is no quick route to achieve this. We put Amazing Frog? on OUYA, unnoticed, March 2013 when it was just a […]

Don’t wanna be indie, at Fayju we want to make ‘Big Ass’ games with Amazing Frogs in.

Don’t wanna be indie, at Fayju we want to make ‘Big Ass’ games with Amazing Frogs in.

Posted by on Nov 21, 2013 in Blog, fayju | No Comments

We’re Fayju, the team who made Amazing Frog? and we are the smallest type of team you can get…two people. Fayju is me, Gaz Bushell ( @fayju ) and Hal Jackson ( @feckwagon ). We love making games, but we are cursed with stupidly big ideas. Seriously, we tried to make a simple throw-a-rag-doll-frog game… you know for iOS with some purchases in it, free-to-play, repetitive-compulsion […]

Live Stream of Fayju’s IndieCade Feedback

Live Stream of Fayju’s IndieCade Feedback

Posted by on Oct 7, 2013 in Blog, fayju | No Comments

I flopped facedown on my laptop for a few hours when I got the feedback from IndieCade. I went Rag Doll and just slumped there until the rage built up, and I attempted to throw Harry out the window. He took it in stride–not sure he noticed, also he’s good at not being thrown out of the window […]

Can we focus on making games now?

Can we focus on making games now?

Posted by on Sep 16, 2013 in Blog, fayju | No Comments

Feels a little like a witch hunt by indie devs on OUYA…not cool. Though OUYA is a small, approachable company that you can actually speak to, that’s not a reason for devs to mass together and act like they are running the show. Firing demands … Stating ultimatums … in case you missed it, they […]

Whats your beef with bears, Goldilocks?

Whats your beef with bears, Goldilocks?

Posted by on May 21, 2013 in Blog, fayju | No Comments

Bear Pain I think there is a potentially unhealthy obsession with “bear pain” in gaming these days. Bears are like the “other” zombies, or at least thats how I see it. Back in 2009 when Hal and I were putting together Fayju Ball and we were just getting into our Fayju Unity workflow and there […]

FAYJU Frog box Xmas FREE iPhone app

Posted by on Dec 10, 2009 in Blog, fayju | No Comments

Its been a while since Frog box was updated, it has been on my list for a while. Hal did a great job making a room for santa and we pulled some of those assets into frogbox for this release. The major update being that all there are lots of moveable objects. This is really […]

FAYJU BALL

Posted by on Nov 15, 2009 in Blog, fayju | No Comments

FAYJU BALL, is on the AppStore here It is essentially a puzzle based ball rolling game. I love the accelerometer on the iPhone and making FAYJU BALL was an absolute must do activity. The screen acts like a window into the puzzle area if you turn the phone upside down the balls roll on the […]